Browse code

Set zoom to 1.2

Pierre Marijon authored on 03/05/2015 12:52:56
Showing 1 changed files
... ...
@@ -91,7 +91,7 @@ public class DrawSystem extends EntitySystem implements IDrawSystem {
91 91
     };
92 92
     private SpriteProjector spriteProjector;
93 93
     private final Viewport viewPort = new Viewport();
94
-    private static final float spriteGlobalScale = 1.5f;
94
+    private static final float spriteGlobalScale = 1.2f;
95 95
     private final Bag<Entity> backgrounds = new Bag<Entity>();
96 96
     private final Bag<Entity> sprites = new Bag<Entity>();
97 97
     private final Bag<Entity> uis = new Bag<Entity>();