Graph of nedetlesmaki
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  • | | * B[] C[4e3b84a0779ab1cbad29cddbcee4cf9a6a9e24c8] D[2014-09-14 12:05:17 +0200] A[devnewton] E[] H[4e3b84a] S[fix html page warnings and size]
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  • | * B[] C[1eb057c97044bc4bbd41d630c9ba119a54eeee0b] D[2014-08-10 23:11:05 +0200] A[devnewton] E[] H[1eb057c] S[vire l'intro de la version playn en attendant #132]
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  • * B[] C[33d643dcb8de14267c6dd1609f2d402d15066e16] D[2014-07-27 13:58:28 +0200] A[devnewton] E[] H[33d643d] S[reorganize folders]
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  • * B[] C[daeb1a9146fc168444a7e789f5f736b1d67d6346] D[2014-07-26 12:24:48 +0200] A[devnewton] E[] H[daeb1a9] S[fix #121 bouton capricieux]
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  • * B[] C[4dc011489f095c38da528599917efbd93b8008e8] D[2014-07-23 20:09:04 +0200] A[devnewton] E[] H[4dc0114] S[fix embedded.html]
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  • * B[] C[78df3ecb1cb4ac45b38be572fa1b986e298abca8] D[2014-07-18 00:12:08 +0200] A[devnewton] E[] H[78df3ec] S[try to fix gwt build]
  • * B[] C[acd41c5c9fb20bf777c0ddaaf8c8be6ff4c7b0bc] D[2014-07-13 20:32:20 +0200] A[devnewton] E[] H[acd41c5] S[fix #124 boutons volatiles]
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  • f3b6d79 (HEAD -> master) Merge https://git.framasoft.org/ggp/ned-et-les-maki by devnewton <devnewton@bci.im> 2015-07-05 22:41:15 +0200;
  • 39c67da add new tower by devnewton <devnewton@bci.im> 2015-07-05 22:35:06 +0200;
  • 0309ba1 Stone is ready by Pierre Marijon <pierre@marijon.fr> 2015-05-18 21:17:34 +0200;
  • 937b755 Add stone animation by Pierre Marijon <pierre@marijon.fr> 2015-05-18 20:04:18 +0200;
  • 5746fbb Add base for Stone support, not enable yet. by Pierre Marijon <pierre@marijon.fr> 2015-05-18 13:49:25 +0200;
  • ee7e8f3 add floor animations by jymis <nwad@crypticgate.net> 2015-05-14 16:20:08 +0200;
  • 91a8e56 redesign level selector layout by devnewton <devnewton@bci.im> 2015-05-14 12:24:03 +0200;
  • e797cec updated tour.png by jymis <nwad@crypticgate.net> 2015-05-14 10:58:03 +0200;
  • de2f3a7 Set level button position. by Pierre Marijon <pierre@marijon.fr> 2015-05-05 13:28:40 +0200;
  • 7a9a2f4 corrected nomenclature for some ned0xxx + DrawSystem zoom set to 1 + new anim for exit portal + set some buttons in the right position by jymis <nwad@crypticgate.net> 2015-05-04 23:33:12 +0200;
  • b73a586 Ned didn't make unnecessary step by Pierre Marijon <pierre@marijon.fr> 2015-05-04 21:34:12 +0200;
  • fcb688a Ned make run good animations when use revert. by Pierre Marijon <pierre@marijon.fr> 2015-05-04 21:06:44 +0200;
  • cc60800 Set zoom to 1.2 by Pierre Marijon <pierre@marijon.fr> 2015-05-03 14:52:56 +0200;
  • 9567131 Use the new id of stairs by Pierre Marijon <pierre@marijon.fr> 2015-05-03 14:14:15 +0200;
  • d3d3751 Merge branch 'master' of git.framasoft.org:ggp/ned-et-les-maki by Pierre Marijon <pierre@marijon.fr> 2015-05-03 13:10:24 +0200;
  • 90f6adf Correct error in ned json by Pierre Marijon <pierre@marijon.fr> 2015-05-03 13:10:14 +0200;
  • 489af8d add missing tower-menu's portal sprites + new lvls by jymis <nwad@crypticgate.net> 2015-04-29 21:19:14 +0200;
  • 2c0f4b3 Merge branch 'master' of git.framasoft.org:ggp/ned-et-les-maki by jymis <nwad@crypticgate.net> 2015-04-28 12:37:55 +0200;
  • ff88672 graphic redesign + new tiles + 2 towers + 2 lvls by jymis <nwad@crypticgate.net> 2015-04-28 12:25:57 +0200;
  • c9878b9 Now we can compile for android by Pierre Marijon <pierre@marijon.fr> 2015-04-26 19:35:17 +0200;
  • 48897e8 Merge branch 'master' of git.framasoft.org:ggp/ned-et-les-maki by Pierre Marijon <pierre@marijon.fr> 2015-04-26 19:21:56 +0200;
  • 4d8666f remove unneed dependancy by Pierre Marijon <pierre@marijon.fr> 2014-11-17 23:34:25 +0100;
  • f3f91c7 Stairs init all membre in constructor by Pierre Marijon <pierre@marijon.fr> 2014-11-17 14:46:03 +0100;
  • cb7b1ba Blue maki unvalidate plate if undo by Pierre Marijon <pierre@marijon.fr> 2014-11-10 22:59:58 +0100;
  • ea57d2d all animation is move in assets/animations directory by Pierre Marijon <pierre@marijon.fr> 2014-11-04 23:16:19 +0100;
  • 864df83 We can use level with x*y size by Pierre Marijon <pierre@marijon.fr> 2014-11-04 21:27:20 +0100;
  • 6ecec24 setPosition use boolean for return statement by Pierre Marijon <pierre@marijon.fr> 2014-11-04 21:21:13 +0100;
  • c533102 Add outOfBounds index test by Pierre Marijon <pierre@marijon.fr> 2014-11-04 21:19:33 +0100;
  • e3292f1 New test level for unlimited size level by Pierre Marijon <pierre@marijon.fr> 2014-11-04 21:17:23 +0100;
  • 15bbb30 ned push when orange maki just make one case move by Pierre Marijon <pierre@marijon.fr> 2014-10-20 18:30:35 +0200;
  • 613c390 Merge branch 'master' into issue93 by Pierre Marijon <pierre@marijon.fr> 2014-10-20 18:28:35 +0200;
  • f867c20 Wait time run by Pierre Marijon <pierre@marijon.fr> 2014-10-20 18:08:03 +0200;
  • 40dafee Ned need to be face of stairs by Pierre Marijon <pierre@marijon.fr> 2014-10-19 19:02:25 +0200;
  • 0aecf29 Solve null pointer if box destroy with boom by Pierre Marijon <pierre@marijon.fr> 2014-10-18 18:46:07 +0200;
  • 7d0b227 Box undo run by Pierre Marijon <pierre@marijon.fr> 2014-10-18 16:43:14 +0200;
  • d138d87 BlueMaki undo run by Pierre Marijon <pierre@marijon.fr> 2014-10-17 23:13:02 +0200;
  • 3f1e4bf OrangeMaki undo run by Pierre Marijon <pierre@marijon.fr> 2014-10-17 22:55:55 +0200;
  • 6667330 Ned and Green Maki undo run by Pierre Marijon <pierre@marijon.fr> 2014-10-17 22:33:22 +0200;
  • 75265cb save isn't abstract methode, and memento property by Pierre Marijon <pierre@marijon.fr> 2014-10-17 18:13:31 +0200;
  • 14b7fd1 Factorization of MoveType in GameObject by Pierre Marijon <pierre@marijon.fr> 2014-10-17 17:56:43 +0200;
  • ea02f01 When ned mount stairs return to Menu by Pierre Marijon <pierre@marijon.fr> 2014-10-17 17:16:50 +0200;
  • 4e04658 Add support for wait animation time. by Pierre Marijon <pierre@marijon.fr> 2014-10-17 16:45:51 +0200;
  • cb40feb Add open and close animation for stairs by Pierre Marijon <pierre@marijon.fr> 2014-10-17 16:43:27 +0200;
  • 2d0f264 Ned animation for all maki and base Box run by Pierre Marijon <pierre@marijon.fr> 2014-10-17 16:41:47 +0200;
  • dc8c744 Maki one plate need to be validate by Pierre Marijon <pierre@marijon.fr> 2014-10-16 17:41:16 +0200;
  • 6c4253e Blue maki burn by Pierre Marijon <pierre@marijon.fr> 2014-10-16 16:03:03 +0200;
  • 641cfef Update playn for use engine by Pierre Marijon <pierre@marijon.fr> 2014-10-16 14:59:11 +0200;
  • aaad564 Wall rocks by Pierre Marijon <pierre@marijon.fr> 2014-10-16 13:33:55 +0200;
  • e5f1249 Merge blue_maki_boost and maki animtion file by Pierre Marijon <pierre@marijon.fr> 2014-10-16 13:31:51 +0200;
  • 907dc45 Base class of GameObject, and begin of undo system (with Memento DP) by Pierre Marijon <pierre@marijon.fr> 2014-10-15 16:31:05 +0200;
  • 2d804d7 Blue Maki move and animation run by Pierre Marijon <pierre@marijon.fr> 2014-10-15 16:28:17 +0200;
  • 00e9d92 Add boom animation for box by Pierre Marijon <pierre@marijon.fr> 2014-10-15 16:20:35 +0200;
  • 7bce2ca Add new constant time by Pierre Marijon <pierre@marijon.fr> 2014-10-15 16:18:53 +0200;
  • 9f02eaa Add copy constructor by Pierre Marijon <pierre@marijon.fr> 2014-10-15 16:17:18 +0200;
  • 51a3474 core/src/main/java/org/geekygoblin/nedetlesmaki/core/backend/PositionIndexed.java by Pierre Marijon <pierre@marijon.fr> 2014-10-15 10:27:41 +0200;
  • bd05a52 core/src/main/java/org/geekygoblin/nedetlesmaki/core/backend/PositionIndexed.java by Pierre Marijon <pierre@marijon.fr> 2014-10-15 10:24:26 +0200;
  • 3f609eb Orange maki move and animation run. by Pierre Marijon <pierre@marijon.fr> 2014-10-15 10:21:07 +0200;
  • 3e8e9f8 GreenMaki move and animation run by Pierre Marijon <pierre@marijon.fr> 2014-10-14 17:26:49 +0200;
  • b6047d1 Box move and animation run by Pierre Marijon <pierre@marijon.fr> 2014-10-14 17:24:32 +0200;
  • b45991d ugly solve of bug with ned move on object by Pierre Marijon <pierre@marijon.fr> 2014-10-14 17:13:07 +0200;
  • 15b0f15 solve plate disparition by Pierre Marijon <pierre@marijon.fr> 2014-10-14 14:09:44 +0200;
  • 1586331 Add getPlate membre by Pierre Marijon <pierre@marijon.fr> 2014-10-14 03:43:04 +0200;
  • 7c6f52f core/src/main/java/org/geekygoblin/nedetlesmaki/core/components/gamesystems/GameObject.java by Pierre Marijon <pierre@marijon.fr> 2014-10-14 02:49:07 +0200;
  • 309c51a Add animation time constant by Pierre Marijon <pierre@marijon.fr> 2014-10-14 02:27:20 +0200;
  • 80205d6 Remove uneed class by Pierre Marijon <pierre@marijon.fr> 2014-10-14 02:20:37 +0200;
  • f2486dc Add hashcode and equals by Pierre Marijon <pierre@marijon.fr> 2014-10-14 02:05:00 +0200;
  • 395f2df Undo struct is in place. by Pierre Marijon <pierre@marijon.fr> 2014-10-14 01:07:00 +0200;
  • e0e94a8 Remove backend and movestory by Pierre Marijon <pierre@marijon.fr> 2014-10-07 23:17:10 +0200;
  • 5a2ee7e Correct position call by Pierre Marijon <pierre@marijon.fr> 2014-10-07 23:11:10 +0200;
  • fbce0b6 Ugly commit by Pierre Marijon <pierre@marijon.fr> 2014-09-27 16:51:28 +0200;
  • 36f37e5 just a litle trick by Pierre Marijon <pierre@marijon.fr> 2014-08-31 15:10:02 +0200;
  • 778ab0b First base of gamesystem by Pierre Marijon <pierre@marijon.fr> 2014-08-22 16:43:13 +0200;
  • c7d7896 LevelIndex use GameObject in place of Entity by Pierre Marijon <pierre@marijon.fr> 2014-08-22 16:12:08 +0200;
  • 5cd33c5 Reorganise and little clean up by Pierre Marijon <pierre@marijon.fr> 2014-08-22 13:59:05 +0200;
  • bf863c5 Update StartGameTrigger by Pierre Marijon <pierre@marijon.fr> 2014-08-19 21:12:39 +0200;
  • 4199734 First class of new gameSystem by Pierre Marijon <pierre@marijon.fr> 2014-08-16 11:47:56 +0200;
  • 9f72c3c Oups forget licence by Pierre Marijon <pierre@marijon.fr> 2014-08-16 10:32:05 +0200;
  • 89a3fc4 Change build status badge url. by Pierre Marijon <pierre@marijon.fr> 2014-08-15 17:51:14 +0200;
  • 5bdbe60 15x15 level size limitation is out Fix <a href="#131">#131</a> by Pierre Marijon <pierre@marijon.fr> 2014-08-13 19:21:59 +0200;
  • 97213bd Cleaning, and reorganize file. by Pierre Marijon <pierre@marijon.fr> 2014-08-12 01:25:28 +0200;
  • 80c7cee try reduce jerky effect in ned move, see issue <a href="#126">#126</a> by Pierre Marijon <pierre@marijon.fr> 2014-08-03 23:54:59 +0200;
  • 1cd4d48 a noarch package to rule them all by Pierre Marijon <pierre@marijon.fr> 2014-08-03 22:30:37 +0200;
  • ee4d1ec add play.sh script by devnewton <devnewton@bci.im> 2014-07-29 16:12:54 +0200;
  • fceb584 better library loading log by devnewton <devnewton@bci.im> 2014-07-29 16:12:35 +0200;
  • c055d1d update documentation by devnewton <devnewton@bci.im> 2014-07-28 10:09:27 +0200;
  • 2132af0 use jnuit 0.12 by devnewton <devnewton@bci.im> 2014-07-28 09:09:39 +0200;
  • 319e9c8 move playn projects to correct folder by bob <bob@bob-msi> 2014-07-26 19:22:19 +0200;
  • 2511210 optimize png sizes by devnewton <devnewton@bci.im> 2014-07-24 14:36:56 +0200;
  • c80a708 tune html styles by devnewton <devnewton@bci.im> 2014-07-23 17:07:03 +0200;
  • 5f9069a fix gwt build by devnewton <devnewton@bci.im> 2014-07-23 16:56:01 +0200;
  • d70e919 fix GameGraphGenerator build by devnewton <devnewton@bci.im> 2014-07-18 10:03:28 +0200;
  • 1c8a3a4 fix maven build warnings by devnewton <devnewton@bci.im> 2014-07-18 10:01:06 +0200;
  • ed806bd Use artemis 0.6.3 by devnewton <devnewton@bci.im> 2014-07-09 16:16:58 +0200;