name mode size
android 040000
archetype 040000
core 040000
etc 040000
html 040000
ios 040000
java 040000
jbox2d 040000
project 040000
swt-java 040000
tests 040000
tools 040000
webgl 040000
.dir-locals.el 100644 111B
.gitignore 100644 144B
.travis.yml 100644 466B
CONTRIBUTORS 100644 1.05kB
COPYING 100644 11.36kB
README.md 100644 1.49kB
pom.xml 100644 9.36kB
README.md
PlayN ===== PlayN is a cross-platform Java game development library written in [Java] that targets HTML5 browsers (via [GWT]), desktop JVMs, [Android] and [iOS] devices. Information on PlayN can be found in in this README and on the PlayN project website: http://code.google.com/p/playn PlayN developers, contributors, and users regularly communicate on the PlayN Google Group: http://groups.google.com/group/playn Building and Running -------------------- Instructions for building PlayN and running the samples can be found in the [PlayN wiki]. Licensing --------- Unless otherwise stated, all source files are licensed under the Apache License, Version 2.0: Copyright 2011-2014 The PlayN Authors Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. [Android]: http://www.android.com/ [GWT]: http://code.google.com/webtoolkit/ [Java]: http://www.java.com/ [PlayN wiki]: http://code.google.com/p/playn/wiki/GettingStarted [iOS]: https://developer.apple.com/devcenter/ios/index.action